The Undefinable Magic of Dr Who

The Undefinable Magic of Dr Who

Thursday, December 21, 2006

Dalek Invasion of Earth - The Game

You will need:

1) A team of people - at least three and preferably one in a wheelchair.
2) To keep alert!
3) A pen, paper and a time keeping device!
3) A map if possible.
4) Sensible footwear.
5) To be drezzzed for the occasion.

The object of the game:

Starting on the South Bank of the Thames in London (just opposite Parliament) you will need to get to the Royal Albert Hall as quickly as possible and without being spotted by the Daleks (The Police).

The rules:

1) You must pass through Whitehall and Trafalgar Square.

2) If any Daleks look directly at you you must add 10 minutes onto your overall time when you have made it to the destination. If the Daleks are travelling in multiple units each Dalek gaze still equals ten minutes and you must count them all.

3) People using a map must add 5 minutes to every glance! What kind of freedom fighter are you?

4) Daleks in motorised vehicles do not count! Ignore them.

5) Daleks displaying guns count double! Yikes.

6) You can recapture time via the TARDIS (the pub!). For every Pint / large glass of wine / double spirit consumed you gain 50 minutes! Time spent in the TARDIS is not counted thanks to the Zero Room. Daleks are neutralised when they enter the TARDIS so ignore them.

Play away and Good Luck!
If you play the game be sure to post up your time with details of penalties and TARDIS trips.

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